Moved interaction interfaces from Server to Shared.
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@@ -1,15 +1,8 @@
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using Content.Server.GameObjects.Components.Mobs;
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using Content.Server.Interfaces.GameObjects.Components.Interaction;
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using Content.Server.Mobs;
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using Content.Shared.Audio;
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using Content.Shared.GameObjects.Components.Mobs;
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using Content.Shared.GameObjects.EntitySystems;
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using Microsoft.EntityFrameworkCore.Metadata.Builders;
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using Robust.Server.GameObjects;
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using Robust.Server.GameObjects.EntitySystems;
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using Robust.Shared.GameObjects.Components;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.IoC;
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namespace Content.Server.GameObjects
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{
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@@ -1,6 +1,5 @@
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using Content.Server.GameObjects.Components.Observer;
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using Content.Server.GameObjects.EntitySystems.Click;
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using Content.Server.Interfaces.GameObjects.Components.Interaction;
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using Content.Server.Interfaces.GameTicking;
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using Content.Server.Mobs;
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using Robust.Shared.GameObjects;
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@@ -1,9 +1,5 @@
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using System;
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using System;
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using System.Threading;
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using Content.Server.GameObjects.Components.Movement;
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using Content.Server.Interfaces.GameObjects.Components.Interaction;
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using Content.Server.Interfaces.GameObjects;
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using Content.Server.GameObjects.EntitySystems;
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using Content.Server.Mobs;
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using Content.Shared.Audio;
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using Content.Shared.GameObjects.Components.Mobs;
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@@ -16,6 +12,7 @@ using Robust.Shared.Serialization;
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using Robust.Shared.ViewVariables;
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using Timer = Robust.Shared.Timers.Timer;
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using Content.Shared.GameObjects.Components.Movement;
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using Content.Shared.Interfaces.GameObjects.Components;
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using Math = CannyFastMath.Math;
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using MathF = CannyFastMath.MathF;
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