Adds extended gamemode preset
This commit is contained in:
17
Content.Server/GameTicking/GamePresets/PresetExtended.cs
Normal file
17
Content.Server/GameTicking/GamePresets/PresetExtended.cs
Normal file
@@ -0,0 +1,17 @@
|
|||||||
|
using System.Collections.Generic;
|
||||||
|
using Robust.Server.Player;
|
||||||
|
|
||||||
|
namespace Content.Server.GameTicking.GamePresets
|
||||||
|
{
|
||||||
|
public class PresetExtended : GamePreset
|
||||||
|
{
|
||||||
|
public override string Description => "No antagonists, have fun!";
|
||||||
|
public override string ModeTitle => "Extended";
|
||||||
|
|
||||||
|
public override bool Start(IReadOnlyList<IPlayerSession> readyPlayers, bool force = false)
|
||||||
|
{
|
||||||
|
// We do nothing. This is extended after all...
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -487,6 +487,7 @@ namespace Content.Server.GameTicking
|
|||||||
"traitor" => typeof(PresetTraitor),
|
"traitor" => typeof(PresetTraitor),
|
||||||
"traitordm" => typeof(PresetTraitorDeathMatch),
|
"traitordm" => typeof(PresetTraitorDeathMatch),
|
||||||
"traitordeathmatch" => typeof(PresetTraitorDeathMatch),
|
"traitordeathmatch" => typeof(PresetTraitorDeathMatch),
|
||||||
|
"extended" => typeof(PresetExtended),
|
||||||
_ => default
|
_ => default
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user