PA control box part detection fix (#24356)
* * Fixed rounding errors when the PA control box was checking for parts, sometimes leading to the obscure "port/starboard emitters are not detected". * Auto-rotated the PA control box toward the fuel box when checking for parts * Swapped the wired/completed state sprites for the PA control box as it appears they were inverted * Update Content.Server/ParticleAccelerator/EntitySystems/ParticleAcceleratorSystem.Parts.cs --------- Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
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@@ -21,6 +21,7 @@ public sealed partial class ParticleAcceleratorSystem : EntitySystem
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[Dependency] private readonly SharedPhysicsSystem _physicsSystem = default!;
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[Dependency] private readonly SharedTransformSystem _transformSystem = default!;
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[Dependency] private readonly UserInterfaceSystem _uiSystem = default!;
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[Dependency] private readonly MapSystem _mapSystem = default!;
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public override void Initialize()
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{
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