Makes map vote and roundstart smart about player count. (#5418)
* Makes map vote and roundstart smart about player count. No more Saltern with 30 players, or Knight Ship with 50. * a typo * Address reviews. * Localized.
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@@ -75,7 +75,9 @@ namespace Content.Shared.CCVar
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GameMaxCharacterSlots = CVarDef.Create("game.maxcharacterslots", 10, CVar.ARCHIVE | CVar.SERVERONLY);
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public static readonly CVarDef<string>
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GameMap = CVarDef.Create("game.map", "Maps/saltern.yml", CVar.SERVERONLY);
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GameMap = CVarDef.Create("game.map", "saltern", CVar.SERVERONLY);
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public static readonly CVarDef<bool>
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GameMapForced = CVarDef.Create("game.mapforced", false, CVar.SERVERONLY);
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/// <summary>
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/// Whether a random position offset will be applied to the station on roundstart.
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