Objects such as lighters/welders are now able to be dropped in disposal units. (#26463)

Don't always mark after interact event as handled for welder tools. Done with a view towards allowing disposal interaction post tool system handling.

Co-authored-by: MQuatermain <misterquatermain@pm.me>
This commit is contained in:
Jake Huxell
2024-03-26 19:13:58 -04:00
committed by GitHub
parent 21583f9924
commit ebddef7675

View File

@@ -152,9 +152,9 @@ namespace Content.Server.Tools
{ {
_popup.PopupEntity(Loc.GetString("welder-component-no-fuel-in-tank", ("owner", args.Target)), entity, args.User); _popup.PopupEntity(Loc.GetString("welder-component-no-fuel-in-tank", ("owner", args.Target)), entity, args.User);
} }
}
args.Handled = true; args.Handled = true;
}
} }
private void OnWelderToolUseAttempt(Entity<WelderComponent> entity, ref DoAfterAttemptEvent<ToolDoAfterEvent> args) private void OnWelderToolUseAttempt(Entity<WelderComponent> entity, ref DoAfterAttemptEvent<ToolDoAfterEvent> args)