[Hardsuits] Disease protection for hardsuit and their helmets (#14953)
* Disease protection for hardsuit helmets * update * DiseaseProtection for biosuits, and cleaning code
This commit is contained in:
@@ -440,6 +440,8 @@
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Piercing: 0.8
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Heat: 0.2
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Radiation: 0.5
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- type: DiseaseProtection
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protection: 0.15
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- type: entity
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parent: ClothingHeadHardsuitWithLightBase
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@@ -482,6 +484,8 @@
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Shock: 0.1
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Cold: 0.2
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Radiation: 0.2
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- type: DiseaseProtection
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protection: 0.25
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- type: entity
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parent: ClothingHeadHardsuitBase
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@@ -555,6 +559,8 @@
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sprite: Clothing/Head/Hardsuits/ERThelmets/ertmedical.rsi
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- type: PointLight
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color: "#adffec"
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- type: DiseaseProtection
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protection: 0.20
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- type: entity
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parent: ClothingHeadHelmetHardsuitERTLeader
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@@ -41,7 +41,6 @@
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- type: Clothing
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sprite: Clothing/Head/Hoods/Bio/janitor.rsi
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- type: entity
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parent: ClothingHeadHatHoodBioGeneral
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id: ClothingHeadHatHoodBioScientist
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@@ -28,11 +28,7 @@
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- type: Clothing
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sprite: Clothing/OuterClothing/Bio/cmo.rsi
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- type: DiseaseProtection
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protection: 0.3
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- type: Armor
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modifiers:
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coefficients:
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Caustic: 0.5
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protection: 0.5
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- type: entity
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parent: ClothingOuterBioGeneral
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@@ -45,10 +41,6 @@
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sprite: Clothing/OuterClothing/Bio/janitor.rsi
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- type: Clothing
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sprite: Clothing/OuterClothing/Bio/janitor.rsi
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- type: Armor
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modifiers:
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coefficients:
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Caustic: 0.5
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- type: entity
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parent: ClothingOuterBioGeneral
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@@ -61,10 +53,8 @@
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sprite: Clothing/OuterClothing/Bio/scientist.rsi
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- type: Clothing
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sprite: Clothing/OuterClothing/Bio/scientist.rsi
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- type: Armor
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modifiers:
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coefficients:
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Caustic: 0.5
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- type: DiseaseProtection
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protection: 0.3
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- type: entity
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parent: ClothingOuterBioGeneral
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@@ -77,10 +67,8 @@
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sprite: Clothing/OuterClothing/Bio/security.rsi
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- type: Clothing
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sprite: Clothing/OuterClothing/Bio/security.rsi
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- type: Armor
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modifiers:
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coefficients:
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Caustic: 0.5
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- type: DiseaseProtection
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protection: 0.3
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- type: entity
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parent: ClothingOuterBioCmo
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@@ -93,7 +81,5 @@
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sprite: Clothing/OuterClothing/Bio/virology.rsi
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- type: Clothing
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sprite: Clothing/OuterClothing/Bio/virology.rsi
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- type: Armor
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modifiers:
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coefficients:
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Caustic: 0.5
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- type: DiseaseProtection
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protection: 0.5
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@@ -659,6 +659,8 @@
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damageCoefficient: 0.3
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- type: ToggleableClothing
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clothingPrototype: ClothingHeadHelmetHardsuitSyndieElite
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- type: DiseaseProtection
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protection: 0.2
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- type: entity
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parent: ClothingOuterHardsuitBase
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@@ -693,6 +695,8 @@
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damageCoefficient: 0.7
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- type: ToggleableClothing
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clothingPrototype: ClothingHeadHelmetCBURN
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- type: DiseaseProtection
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protection: 0.4
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#ERT
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- type: entity
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@@ -731,6 +735,9 @@
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sprite: Clothing/OuterClothing/Hardsuits/ERTSuits/ertmedical.rsi
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- type: ToggleableClothing
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clothingPrototype: ClothingHeadHelmetHardsuitERTMedical
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- type: DiseaseProtection
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protection: 0.25
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- type: entity
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parent: ClothingOuterHardsuitERTLeader
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