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@@ -25,13 +25,13 @@ public sealed partial class AnomalyGeneratorComponent : Component
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/// The cooldown between generating anomalies.
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/// </summary>
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[DataField("cooldownLength"), ViewVariables(VVAccess.ReadWrite)]
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public TimeSpan CooldownLength = TimeSpan.FromMinutes(5);
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public TimeSpan CooldownLength = TimeSpan.FromMinutes(2);
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/// <summary>
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/// How long it takes to generate an anomaly after pushing the button.
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/// </summary>
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[DataField("generationLength"), ViewVariables(VVAccess.ReadWrite)]
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public TimeSpan GenerationLength = TimeSpan.FromSeconds(8);
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public TimeSpan GenerationLength = TimeSpan.FromSeconds(5);
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/// <summary>
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/// The material needed to generate an anomaly
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@@ -43,7 +43,7 @@ public sealed partial class AnomalyGeneratorComponent : Component
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/// The amount of material needed to generate a single anomaly
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/// </summary>
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[DataField("materialPerAnomaly"), ViewVariables(VVAccess.ReadWrite)]
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public int MaterialPerAnomaly = 1500; // a bit less than a stack of plasma
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public int MaterialPerAnomaly = 1000; // a bit less than a stack of plasma
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/// <summary>
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/// The random anomaly spawner entity
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