Seal/abstract/virtual everything (#6739)
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@@ -4,7 +4,7 @@ using Robust.Shared.GameObjects;
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namespace Content.Client.Arcade.UI
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{
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public class BlockGameBoundUserInterface : BoundUserInterface
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public sealed class BlockGameBoundUserInterface : BoundUserInterface
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{
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private BlockGameMenu? _menu;
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@@ -5,7 +5,7 @@ using static Content.Shared.Arcade.SharedSpaceVillainArcadeComponent;
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namespace Content.Client.Arcade.UI
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{
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public class SpaceVillainArcadeBoundUserInterface : BoundUserInterface
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public sealed class SpaceVillainArcadeBoundUserInterface : BoundUserInterface
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{
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[ViewVariables] private SpaceVillainArcadeMenu? _menu;
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