Seal/abstract/virtual everything (#6739)
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@@ -11,7 +11,7 @@ namespace Content.Client.Clothing
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[ComponentReference(typeof(SharedItemComponent))]
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[ComponentReference(typeof(ItemComponent))]
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[NetworkedComponent()]
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public class ClothingComponent : ItemComponent
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public sealed class ClothingComponent : ItemComponent
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{
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("femaleMask")]
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@@ -14,7 +14,7 @@ using Robust.Shared.IoC;
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namespace Content.Client.Clothing;
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public class ClothingSystem : EntitySystem
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public sealed class ClothingSystem : EntitySystem
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{
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/// <summary>
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/// This is a shitty hotfix written by me (Paul) to save me from renaming all files.
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@@ -4,7 +4,7 @@ using Robust.Shared.GameObjects;
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namespace Content.Client.Clothing
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{
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public class MagbootsSystem : EntitySystem
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public sealed class MagbootsSystem : EntitySystem
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{
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public override void Initialize()
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{
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