Seal/abstract/virtual everything (#6739)
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@@ -6,7 +6,7 @@ using Robust.Shared.IoC;
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namespace Content.Client.Commands
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{
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public class GroupingEntityMenuCommand : IConsoleCommand
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public sealed class GroupingEntityMenuCommand : IConsoleCommand
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{
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public string Command => "entitymenug";
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@@ -8,7 +8,7 @@ using Robust.Shared.IoC;
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namespace Content.Client.Commands
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{
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public class HideMechanismsCommand : IConsoleCommand
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public sealed class HideMechanismsCommand : IConsoleCommand
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{
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public string Command => "hidemechanisms";
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public string Description => $"Reverts the effects of {ShowMechanismsCommand.CommandName}";
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@@ -8,7 +8,7 @@ using Robust.Shared.Network;
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namespace Content.Client.Commands
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{
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[AnyCommand]
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public class OpenAHelpCommand : IConsoleCommand
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public sealed class OpenAHelpCommand : IConsoleCommand
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{
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public string Command => "openahelp";
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public string Description => $"Opens AHelp channel for a given NetUserID, or your personal channel if none given.";
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@@ -7,7 +7,7 @@ using Robust.Shared.IoC;
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namespace Content.Client.Commands
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{
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public class ShowMechanismsCommand : IConsoleCommand
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public sealed class ShowMechanismsCommand : IConsoleCommand
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{
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public const string CommandName = "showmechanisms";
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@@ -4,7 +4,7 @@ using Robust.Shared.GameObjects;
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namespace Content.Client.Commands
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{
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public class ToggleHealthOverlayCommand : IConsoleCommand
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public sealed class ToggleHealthOverlayCommand : IConsoleCommand
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{
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public string Command => "togglehealthoverlay";
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public string Description => "Toggles a health bar above mobs.";
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@@ -7,7 +7,7 @@ using Robust.Shared.IoC;
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namespace Content.Client.Commands
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{
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[AnyCommand]
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public class ToggleOutlineCommand : IConsoleCommand
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public sealed class ToggleOutlineCommand : IConsoleCommand
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{
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public string Command => "toggleoutline";
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