Seal/abstract/virtual everything (#6739)
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@@ -9,7 +9,7 @@ using Robust.Shared.Utility;
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namespace Content.Client.Decals
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{
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public class DecalOverlay : Overlay
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public sealed class DecalOverlay : Overlay
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{
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private readonly DecalSystem _system;
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private readonly IMapManager _mapManager;
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@@ -7,7 +7,7 @@ using Robust.Shared.Map;
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namespace Content.Client.Decals
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{
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public class DecalSystem : SharedDecalSystem
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public sealed class DecalSystem : SharedDecalSystem
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{
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[Dependency] private readonly IOverlayManager _overlayManager = default!;
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@@ -3,7 +3,7 @@ using Robust.Shared.GameObjects;
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namespace Content.Client.Decals;
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public class ToggleDecalCommand : IConsoleCommand
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public sealed class ToggleDecalCommand : IConsoleCommand
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{
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public string Command => "toggledecals";
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public string Description => "Toggles decaloverlay";
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