Seal/abstract/virtual everything (#6739)
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@@ -6,7 +6,7 @@ using Robust.Client.UserInterface.Controls;
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namespace Content.Client.Hands
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{
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public class HandButton : ItemSlotButton
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public sealed class HandButton : ItemSlotButton
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{
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private bool _activeHand;
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private bool _highlighted;
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@@ -8,7 +8,7 @@ namespace Content.Client.Hands
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[RegisterComponent]
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[ComponentReference(typeof(SharedHandsComponent))]
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[Friend(typeof(HandsSystem))]
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public class HandsComponent : SharedHandsComponent
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public sealed class HandsComponent : SharedHandsComponent
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{
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public HandsGui? Gui { get; set; }
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}
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@@ -202,7 +202,7 @@ namespace Content.Client.Hands
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/// <summary>
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/// Info on a set of hands to be displayed.
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/// </summary>
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public class HandsGuiState
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public sealed class HandsGuiState
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{
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/// <summary>
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/// The set of hands to be displayed.
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@@ -226,7 +226,7 @@ namespace Content.Client.Hands
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/// <summary>
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/// Info on an individual hand to be displayed.
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/// </summary>
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public class GuiHand
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public sealed class GuiHand
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{
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/// <summary>
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/// The name of this hand.
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@@ -9,7 +9,7 @@ using Robust.Shared.IoC;
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namespace Content.Client.Hands
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{
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[UsedImplicitly]
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public class HandsVisualizer : AppearanceVisualizer
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public sealed class HandsVisualizer : AppearanceVisualizer
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{
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public override void OnChangeData(AppearanceComponent component)
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{
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