Seal/abstract/virtual everything (#6739)
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@@ -8,7 +8,7 @@ using Robust.Shared.Serialization.Manager.Attributes;
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namespace Content.Client.MachineLinking
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{
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[UsedImplicitly]
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public class SignalSwitchVisualizer : AppearanceVisualizer
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public sealed class SignalSwitchVisualizer : AppearanceVisualizer
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{
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[DataField("layer")]
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private int Layer { get; }
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@@ -5,7 +5,7 @@ using Robust.Shared.GameObjects;
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namespace Content.Client.MachineLinking.UI
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{
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public class SignalPortSelectorBoundUserInterface : BoundUserInterface
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public sealed class SignalPortSelectorBoundUserInterface : BoundUserInterface
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{
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private SignalPortSelectorMenu? _menu;
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@@ -8,7 +8,7 @@ using Robust.Client.UserInterface.XAML;
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namespace Content.Client.MachineLinking.UI
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{
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[GenerateTypedNameReferences]
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public partial class SignalPortSelectorMenu : DefaultWindow
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public sealed partial class SignalPortSelectorMenu : DefaultWindow
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{
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private SignalPortSelectorBoundUserInterface _bui;
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