Seal/abstract/virtual everything (#6739)
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@@ -5,7 +5,7 @@ using Robust.Shared.GameObjects;
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namespace Content.Client.Stack
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{
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[UsedImplicitly]
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public class StackSystem : SharedStackSystem
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public sealed class StackSystem : SharedStackSystem
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{
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public override void Initialize()
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{
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@@ -48,7 +48,7 @@ namespace Content.Client.Stack
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/// <seealso cref="_spriteLayers"/>
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/// </summary>
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[UsedImplicitly]
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public class StackVisualizer : AppearanceVisualizer
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public sealed class StackVisualizer : AppearanceVisualizer
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{
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/// <summary>
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/// Default IconLayer stack.
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