Seal/abstract/virtual everything (#6739)
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@@ -17,7 +17,7 @@ using static Robust.Client.UserInterface.Controls.BaseButton;
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namespace Content.Client.Suspicion
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{
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[GenerateTypedNameReferences]
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public partial class SuspicionGui : Control
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public sealed partial class SuspicionGui : Control
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{
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[Dependency] private readonly IPlayerManager _playerManager = default!;
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[Dependency] private readonly IGameTiming _timing = default!;
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@@ -12,7 +12,7 @@ using Robust.Shared.ViewVariables;
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namespace Content.Client.Suspicion
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{
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[RegisterComponent]
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public class SuspicionRoleComponent : SharedSuspicionRoleComponent
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public sealed class SuspicionRoleComponent : SharedSuspicionRoleComponent
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{
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[Dependency] private readonly IGameHud _gameHud = default!;
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[Dependency] private readonly IOverlayManager _overlayManager = default!;
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@@ -3,7 +3,7 @@ using Robust.Shared.GameObjects;
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namespace Content.Client.Suspicion
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{
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class SuspicionRoleSystem : EntitySystem
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sealed class SuspicionRoleSystem : EntitySystem
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{
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public override void Initialize()
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{
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@@ -12,7 +12,7 @@ using Robust.Shared.Physics;
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namespace Content.Client.Suspicion
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{
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public class TraitorOverlay : Overlay
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public sealed class TraitorOverlay : Overlay
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{
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private readonly IEntityManager _entityManager;
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private readonly IPlayerManager _playerManager;
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