Seal/abstract/virtual everything (#6739)
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@@ -7,7 +7,7 @@ namespace Content.Client.Tabletop.Components
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{
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[RegisterComponent]
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[ComponentReference(typeof(SharedTabletopDraggableComponent))]
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public class TabletopDraggableComponent : SharedTabletopDraggableComponent
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public sealed class TabletopDraggableComponent : SharedTabletopDraggableComponent
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{
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// The player dragging the piece
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[ViewVariables]
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@@ -25,7 +25,7 @@ using DrawDepth = Content.Shared.DrawDepth.DrawDepth;
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namespace Content.Client.Tabletop
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{
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[UsedImplicitly]
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public class TabletopSystem : SharedTabletopSystem
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public sealed class TabletopSystem : SharedTabletopSystem
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{
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[Dependency] private readonly IInputManager _inputManager = default!;
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[Dependency] private readonly IUserInterfaceManager _uiManger = default!;
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@@ -8,7 +8,7 @@ using Robust.Shared.Maths;
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namespace Content.Client.Tabletop.UI
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{
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[GenerateTypedNameReferences]
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public partial class TabletopWindow : DefaultWindow
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public sealed partial class TabletopWindow : DefaultWindow
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{
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public TabletopWindow(IEye? eye, Vector2i size)
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{
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@@ -8,7 +8,7 @@ using Robust.Shared.Maths;
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namespace Content.Client.Tabletop.Visualizers
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{
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[UsedImplicitly]
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public class TabletopItemVisualizer : AppearanceVisualizer
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public sealed class TabletopItemVisualizer : AppearanceVisualizer
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{
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public override void OnChangeData(AppearanceComponent appearance)
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{
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