Seal/abstract/virtual everything (#6739)
This commit is contained in:
@@ -17,7 +17,7 @@ namespace Content.Server.AME
|
||||
/// Node group class for handling the Antimatter Engine's console and parts.
|
||||
/// </summary>
|
||||
[NodeGroup(NodeGroupID.AMEngine)]
|
||||
public class AMENodeGroup : BaseNodeGroup
|
||||
public sealed class AMENodeGroup : BaseNodeGroup
|
||||
{
|
||||
/// <summary>
|
||||
/// The AME controller which is currently in control of this node group.
|
||||
|
||||
@@ -5,7 +5,7 @@ using Robust.Shared.GameObjects;
|
||||
namespace Content.Server.AME
|
||||
{
|
||||
[UsedImplicitly]
|
||||
public class AntimatterEngineSystem : EntitySystem
|
||||
public sealed class AntimatterEngineSystem : EntitySystem
|
||||
{
|
||||
private float _accumulatedFrameTime;
|
||||
|
||||
|
||||
@@ -26,7 +26,7 @@ namespace Content.Server.AME.Components
|
||||
[RegisterComponent]
|
||||
[ComponentReference(typeof(IActivate))]
|
||||
[ComponentReference(typeof(IInteractUsing))]
|
||||
public class AMEControllerComponent : SharedAMEControllerComponent, IActivate, IInteractUsing
|
||||
public sealed class AMEControllerComponent : SharedAMEControllerComponent, IActivate, IInteractUsing
|
||||
{
|
||||
[Dependency] private readonly IEntityManager _entities = default!;
|
||||
|
||||
|
||||
@@ -4,7 +4,7 @@ using Robust.Shared.ViewVariables;
|
||||
namespace Content.Server.AME.Components
|
||||
{
|
||||
[RegisterComponent]
|
||||
public class AMEFuelContainerComponent : Component
|
||||
public sealed class AMEFuelContainerComponent : Component
|
||||
{
|
||||
private int _fuelAmount;
|
||||
private int _maxFuelAmount;
|
||||
|
||||
@@ -20,7 +20,7 @@ namespace Content.Server.AME.Components
|
||||
{
|
||||
[RegisterComponent]
|
||||
[ComponentReference(typeof(IInteractUsing))]
|
||||
public class AMEPartComponent : Component, IInteractUsing
|
||||
public sealed class AMEPartComponent : Component, IInteractUsing
|
||||
{
|
||||
[Dependency] private readonly IMapManager _mapManager = default!;
|
||||
[Dependency] private readonly IServerEntityManager _serverEntityManager = default!;
|
||||
|
||||
@@ -8,7 +8,7 @@ using Robust.Shared.ViewVariables;
|
||||
namespace Content.Server.AME.Components
|
||||
{
|
||||
[RegisterComponent]
|
||||
public class AMEShieldComponent : SharedAMEShieldComponent
|
||||
public sealed class AMEShieldComponent : SharedAMEShieldComponent
|
||||
{
|
||||
|
||||
private bool _isCore = false;
|
||||
|
||||
Reference in New Issue
Block a user