Seal/abstract/virtual everything (#6739)
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@@ -9,7 +9,7 @@ using Robust.Shared.Map;
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namespace Content.Server.Atmos.Commands
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{
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[AdminCommand(AdminFlags.Debug)]
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public class AddAtmosCommand : IConsoleCommand
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public sealed class AddAtmosCommand : IConsoleCommand
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{
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[Dependency] private readonly IEntityManager _entities = default!;
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@@ -10,7 +10,7 @@ using Robust.Shared.Maths;
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namespace Content.Server.Atmos.Commands
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{
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[AdminCommand(AdminFlags.Debug)]
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public class AddGasCommand : IConsoleCommand
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public sealed class AddGasCommand : IConsoleCommand
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{
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public string Command => "addgas";
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public string Description => "Adds gas at a certain position.";
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@@ -9,7 +9,7 @@ using Robust.Shared.Map;
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namespace Content.Server.Atmos.Commands
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{
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[AdminCommand(AdminFlags.Debug)]
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public class AddUnsimulatedAtmosCommand : IConsoleCommand
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public sealed class AddUnsimulatedAtmosCommand : IConsoleCommand
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{
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public string Command => "addunsimulatedatmos";
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public string Description => "Adds unimulated atmos support to a grid.";
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@@ -12,7 +12,7 @@ using Robust.Shared.Map;
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namespace Content.Server.Atmos.Commands
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{
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[AdminCommand(AdminFlags.Debug)]
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public class DeleteGasCommand : IConsoleCommand
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public sealed class DeleteGasCommand : IConsoleCommand
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{
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public string Command => "deletegas";
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public string Description => "Removes all gases from a grid, or just of one type if specified.";
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@@ -10,7 +10,7 @@ using Robust.Shared.Map;
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namespace Content.Server.Atmos.Commands
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{
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[AdminCommand(AdminFlags.Debug)]
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public class FillGas : IConsoleCommand
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public sealed class FillGas : IConsoleCommand
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{
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public string Command => "fillgas";
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public string Description => "Adds gas to all tiles in a grid.";
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@@ -7,7 +7,7 @@ using Robust.Shared.GameObjects;
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namespace Content.Server.Atmos.Commands
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{
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[AdminCommand(AdminFlags.Debug)]
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public class ListGasesCommand : IConsoleCommand
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public sealed class ListGasesCommand : IConsoleCommand
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{
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public string Command => "listgases";
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public string Description => "Prints a list of gases and their indices.";
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@@ -9,7 +9,7 @@ using Robust.Shared.Maths;
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namespace Content.Server.Atmos.Commands
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{
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[AdminCommand(AdminFlags.Debug)]
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public class RemoveGasCommand : IConsoleCommand
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public sealed class RemoveGasCommand : IConsoleCommand
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{
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public string Command => "removegas";
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public string Description => "Removes an amount of gases.";
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@@ -10,7 +10,7 @@ using Robust.Shared.Map;
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namespace Content.Server.Atmos.Commands
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{
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[AdminCommand(AdminFlags.Debug)]
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public class SetAtmosTemperatureCommand : IConsoleCommand
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public sealed class SetAtmosTemperatureCommand : IConsoleCommand
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{
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public string Command => "setatmostemp";
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public string Description => "Sets a grid's temperature (in kelvin).";
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@@ -10,7 +10,7 @@ using Robust.Shared.Maths;
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namespace Content.Server.Atmos.Commands
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{
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[AdminCommand(AdminFlags.Debug)]
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public class SetTemperatureCommand : IConsoleCommand
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public sealed class SetTemperatureCommand : IConsoleCommand
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{
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public string Command => "settemp";
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public string Description => "Sets a tile's temperature (in kelvin).";
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@@ -8,7 +8,7 @@ using Robust.Shared.GameObjects;
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namespace Content.Server.Atmos.Commands
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{
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[AdminCommand(AdminFlags.Debug)]
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public class ShowAtmos : IConsoleCommand
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public sealed class ShowAtmos : IConsoleCommand
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{
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public string Command => "showatmos";
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public string Description => "Toggles seeing atmos debug overlay.";
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