Seal/abstract/virtual everything (#6739)
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@@ -5,7 +5,7 @@ namespace Content.Server.Atmos
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/// <summary>
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/// Event raised directed to an entity when it is standing on a tile that's on fire.
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/// </summary>
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public class TileFireEvent : EntityEventArgs
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public sealed class TileFireEvent : EntityEventArgs
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{
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public float Temperature { get; }
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public float Volume { get; }
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