Seal/abstract/virtual everything (#6739)
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@@ -11,7 +11,7 @@ using Robust.Shared.Random;
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namespace Content.Server.Body.Commands
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{
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[AdminCommand(AdminFlags.Fun)]
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class AddHandCommand : IConsoleCommand
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sealed class AddHandCommand : IConsoleCommand
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{
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public const string DefaultHandPrototype = "LeftHandHuman";
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@@ -9,7 +9,7 @@ using Robust.Shared.IoC;
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namespace Content.Server.Body.Commands
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{
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[AdminCommand(AdminFlags.Fun)]
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public class AttachBodyPartCommand : IConsoleCommand
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public sealed class AttachBodyPartCommand : IConsoleCommand
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{
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public string Command => "attachbodypart";
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public string Description => "Attaches a body part to you or someone else.";
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@@ -10,7 +10,7 @@ using Robust.Shared.Random;
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namespace Content.Server.Body.Commands
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{
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[AdminCommand(AdminFlags.Fun)]
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class DestroyMechanismCommand : IConsoleCommand
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sealed class DestroyMechanismCommand : IConsoleCommand
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{
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public string Command => "destroymechanism";
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public string Description => "Destroys a mechanism from your entity";
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@@ -12,7 +12,7 @@ using Robust.Shared.Random;
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namespace Content.Server.Body.Commands
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{
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[AdminCommand(AdminFlags.Fun)]
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class RemoveHandCommand : IConsoleCommand
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sealed class RemoveHandCommand : IConsoleCommand
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{
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public string Command => "removehand";
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public string Description => "Removes a hand from your entity.";
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