Seal/abstract/virtual everything (#6739)
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@@ -5,7 +5,7 @@ using Robust.Shared.GameObjects;
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namespace Content.Server.Chemistry.ReagentEffects.PlantMetabolism
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{
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public class PlantAdjustHealth : PlantAdjustAttribute
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public sealed class PlantAdjustHealth : PlantAdjustAttribute
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{
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public override void Effect(ReagentEffectArgs args)
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{
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@@ -5,7 +5,7 @@ using Robust.Shared.GameObjects;
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namespace Content.Server.Chemistry.ReagentEffects.PlantMetabolism
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{
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public class PlantAdjustMutationLevel : PlantAdjustAttribute
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public sealed class PlantAdjustMutationLevel : PlantAdjustAttribute
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{
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public override void Effect(ReagentEffectArgs args)
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{
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@@ -6,7 +6,7 @@ using Robust.Shared.GameObjects;
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namespace Content.Server.Chemistry.ReagentEffects.PlantMetabolism
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{
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[UsedImplicitly]
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public class PlantAdjustMutationMod : PlantAdjustAttribute
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public sealed class PlantAdjustMutationMod : PlantAdjustAttribute
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{
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public override void Effect(ReagentEffectArgs args)
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{
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@@ -6,7 +6,7 @@ using Robust.Shared.GameObjects;
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namespace Content.Server.Chemistry.ReagentEffects.PlantMetabolism
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{
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[UsedImplicitly]
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public class PlantAdjustNutrition : PlantAdjustAttribute
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public sealed class PlantAdjustNutrition : PlantAdjustAttribute
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{
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public override void Effect(ReagentEffectArgs args)
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{
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@@ -6,7 +6,7 @@ using Robust.Shared.GameObjects;
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namespace Content.Server.Chemistry.ReagentEffects.PlantMetabolism
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{
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[UsedImplicitly]
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public class PlantAdjustPests : PlantAdjustAttribute
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public sealed class PlantAdjustPests : PlantAdjustAttribute
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{
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public override void Effect(ReagentEffectArgs args)
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{
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@@ -6,7 +6,7 @@ using Robust.Shared.GameObjects;
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namespace Content.Server.Chemistry.ReagentEffects.PlantMetabolism
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{
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[UsedImplicitly]
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public class PlantAdjustToxins : PlantAdjustAttribute
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public sealed class PlantAdjustToxins : PlantAdjustAttribute
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{
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public override void Effect(ReagentEffectArgs args)
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{
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@@ -6,7 +6,7 @@ using Robust.Shared.GameObjects;
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namespace Content.Server.Chemistry.ReagentEffects.PlantMetabolism
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{
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[UsedImplicitly]
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public class PlantAdjustWater : PlantAdjustAttribute
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public sealed class PlantAdjustWater : PlantAdjustAttribute
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{
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public override void Effect(ReagentEffectArgs args)
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{
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@@ -6,7 +6,7 @@ using Robust.Shared.GameObjects;
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namespace Content.Server.Chemistry.ReagentEffects.PlantMetabolism
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{
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[UsedImplicitly]
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public class PlantAdjustWeeds : PlantAdjustAttribute
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public sealed class PlantAdjustWeeds : PlantAdjustAttribute
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{
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public override void Effect(ReagentEffectArgs args)
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{
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@@ -6,7 +6,7 @@ using Robust.Shared.GameObjects;
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namespace Content.Server.Chemistry.ReagentEffects.PlantMetabolism
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{
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[UsedImplicitly]
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public class PlantAffectGrowth : PlantAdjustAttribute
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public sealed class PlantAffectGrowth : PlantAdjustAttribute
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{
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public override void Effect(ReagentEffectArgs args)
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{
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@@ -13,7 +13,7 @@ namespace Content.Server.Chemistry.ReagentEffects.PlantMetabolism
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{
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[UsedImplicitly]
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[DataDefinition]
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public class PlantClonexadone : ReagentEffect
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public sealed class PlantClonexadone : ReagentEffect
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{
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public override void Effect(ReagentEffectArgs args)
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{
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@@ -13,7 +13,7 @@ namespace Content.Server.Chemistry.ReagentEffects.PlantMetabolism
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{
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[UsedImplicitly]
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[DataDefinition]
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public class PlantDiethylamine : ReagentEffect
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public sealed class PlantDiethylamine : ReagentEffect
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{
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public override void Effect(ReagentEffectArgs args)
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{
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@@ -13,7 +13,7 @@ namespace Content.Server.Chemistry.ReagentEffects.PlantMetabolism
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{
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[UsedImplicitly]
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[DataDefinition]
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public class RobustHarvest : ReagentEffect
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public sealed class RobustHarvest : ReagentEffect
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{
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public override void Effect(ReagentEffectArgs args)
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{
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