Seal/abstract/virtual everything (#6739)
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@@ -6,7 +6,7 @@ using Robust.Shared.GameObjects;
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namespace Content.Server.Construction
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{
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public partial class ConstructionSystem
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public sealed partial class ConstructionSystem
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{
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public bool SetPathfindingTarget(EntityUid uid, string? targetNodeId, ConstructionComponent? construction = null)
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{
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