Seal/abstract/virtual everything (#6739)
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@@ -9,7 +9,7 @@ using Robust.Shared.ViewVariables;
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namespace Content.Server.Damage.Components
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{
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[RegisterComponent]
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public class DamageOnToolInteractComponent : Component
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public sealed class DamageOnToolInteractComponent : Component
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{
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[DataField("tools")]
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public PrototypeFlags<ToolQualityPrototype> Tools { get; } = new ();
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@@ -9,7 +9,7 @@ namespace Content.Server.Damage.Components
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{
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[Friend(typeof(DamageOtherOnHitSystem))]
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[RegisterComponent]
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public class DamageOtherOnHitComponent : Component
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public sealed class DamageOtherOnHitComponent : Component
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{
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[DataField("ignoreResistances")]
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[ViewVariables(VVAccess.ReadWrite)]
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@@ -9,7 +9,7 @@ namespace Content.Server.Damage.Components;
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/// This component shows entity damage severity when it is examined by player.
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/// </summary>
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[RegisterComponent]
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public class ExaminableDamageComponent : Component
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public sealed class ExaminableDamageComponent : Component
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{
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[DataField("messages", required: true, customTypeSerializer:typeof(PrototypeIdSerializer<ExaminableDamagePrototype>))]
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public string? MessagesProtoId;
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