Seal/abstract/virtual everything (#6739)
This commit is contained in:
@@ -26,7 +26,7 @@ namespace Content.Server.Medical.Components
|
||||
[RegisterComponent]
|
||||
[ComponentReference(typeof(IActivate))]
|
||||
[ComponentReference(typeof(SharedMedicalScannerComponent))]
|
||||
public class MedicalScannerComponent : SharedMedicalScannerComponent, IActivate, IDestroyAct
|
||||
public sealed class MedicalScannerComponent : SharedMedicalScannerComponent, IActivate, IDestroyAct
|
||||
{
|
||||
[Dependency] private readonly IEntityManager _entMan = default!;
|
||||
[Dependency] private readonly IServerPreferencesManager _prefsManager = null!;
|
||||
|
||||
@@ -8,7 +8,7 @@ namespace Content.Server.Medical.CrewMonitoring
|
||||
{
|
||||
[RegisterComponent]
|
||||
[Friend(typeof(CrewMonitoringConsoleSystem))]
|
||||
public class CrewMonitoringConsoleComponent : Component
|
||||
public sealed class CrewMonitoringConsoleComponent : Component
|
||||
{
|
||||
/// <summary>
|
||||
/// List of all currently connected sensors to this console.
|
||||
|
||||
@@ -9,7 +9,7 @@ using Robust.Shared.Timing;
|
||||
|
||||
namespace Content.Server.Medical.CrewMonitoring
|
||||
{
|
||||
public class CrewMonitoringConsoleSystem : EntitySystem
|
||||
public sealed class CrewMonitoringConsoleSystem : EntitySystem
|
||||
{
|
||||
[Dependency] private readonly SuitSensorSystem _sensors = default!;
|
||||
[Dependency] private readonly IGameTiming _gameTiming = default!;
|
||||
|
||||
@@ -22,7 +22,7 @@ using Robust.Shared.Timing;
|
||||
|
||||
namespace Content.Server.Medical.SuitSensors
|
||||
{
|
||||
public class SuitSensorSystem : EntitySystem
|
||||
public sealed class SuitSensorSystem : EntitySystem
|
||||
{
|
||||
[Dependency] private readonly PopupSystem _popupSystem = default!;
|
||||
[Dependency] private readonly IRobustRandom _random = default!;
|
||||
|
||||
Reference in New Issue
Block a user