Seal/abstract/virtual everything (#6739)
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@@ -16,7 +16,7 @@ using Robust.Shared.Player;
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namespace Content.Server.Nutrition.EntitySystems
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{
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internal class SliceableFoodSystem : EntitySystem
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internal sealed class SliceableFoodSystem : EntitySystem
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{
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[Dependency] private readonly SolutionContainerSystem _solutionContainerSystem = default!;
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