Seal/abstract/virtual everything (#6739)
This commit is contained in:
@@ -4,7 +4,7 @@ using Robust.Shared.GameObjects;
|
||||
namespace Content.Server.Power.Components
|
||||
{
|
||||
[RegisterComponent]
|
||||
public class BatteryDischargerComponent : BasePowerNetComponent
|
||||
public sealed class BatteryDischargerComponent : BasePowerNetComponent
|
||||
{
|
||||
protected override void AddSelfToNet(IPowerNet net)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user