Seal/abstract/virtual everything (#6739)
This commit is contained in:
@@ -6,7 +6,7 @@ using Robust.Shared.Serialization.Manager.Attributes;
|
||||
namespace Content.Server.Sprite.Components
|
||||
{
|
||||
[RegisterComponent]
|
||||
public class RandomSpriteColorComponent : Component
|
||||
public sealed class RandomSpriteColorComponent : Component
|
||||
{
|
||||
// This should handle random states + colors for layers.
|
||||
// Saame with RandomSpriteState
|
||||
|
||||
@@ -5,7 +5,7 @@ using Robust.Shared.Serialization.Manager.Attributes;
|
||||
namespace Content.Server.Sprite.Components
|
||||
{
|
||||
[RegisterComponent]
|
||||
public class RandomSpriteStateComponent : Component
|
||||
public sealed class RandomSpriteStateComponent : Component
|
||||
{
|
||||
[DataField("spriteStates")] public List<string>? SpriteStates;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user