Seal/abstract/virtual everything (#6739)
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@@ -315,7 +315,7 @@ namespace Content.Server.Weapon.Melee
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/// Raised directed on the melee weapon entity used to attack something in combat mode,
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/// whether through a click attack or wide attack.
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/// </summary>
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public class MeleeHitEvent : HandledEntityEventArgs
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public sealed class MeleeHitEvent : HandledEntityEventArgs
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{
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/// <summary>
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/// Modifier sets to apply to the hit event when it's all said and done.
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@@ -358,7 +358,7 @@ namespace Content.Server.Weapon.Melee
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/// Raised directed on the melee weapon entity used to attack something in combat mode,
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/// whether through a click attack or wide attack.
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/// </summary>
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public class MeleeInteractEvent : EntityEventArgs
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public sealed class MeleeInteractEvent : EntityEventArgs
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{
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/// <summary>
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/// The entity interacted with.
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