Seal/abstract/virtual everything (#6739)
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@@ -9,7 +9,7 @@ using Robust.Shared.Serialization;
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namespace Content.Shared.Camera;
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[UsedImplicitly]
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public class CameraRecoilSystem : EntitySystem
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public sealed class CameraRecoilSystem : EntitySystem
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{
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/// <summary>
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/// Maximum rate of magnitude restore towards 0 kick.
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@@ -119,7 +119,7 @@ public class CameraRecoilSystem : EntitySystem
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[Serializable]
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[NetSerializable]
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public class CameraKickEvent : EntityEventArgs
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public sealed class CameraKickEvent : EntityEventArgs
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{
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public readonly EntityUid Euid;
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public readonly Vector2 Recoil;
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