Seal/abstract/virtual everything (#6739)
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@@ -12,7 +12,7 @@ namespace Content.Shared.Chemistry.Components
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/// <see cref="Dispenser.SharedReagentDispenserComponent"/>
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[RegisterComponent]
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[NetworkedComponent] // only needed for white-lists. Client doesn't actually need Solution data;
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public class FitsInDispenserComponent : Component
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public sealed class FitsInDispenserComponent : Component
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{
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/// <summary>
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/// Solution name that will interact with ReagentDispenserComponent.
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@@ -34,7 +34,7 @@ namespace Content.Shared.Chemistry.Components
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}
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[Serializable, NetSerializable]
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public class MovespeedModifierMetabolismComponentState : ComponentState
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public sealed class MovespeedModifierMetabolismComponentState : ComponentState
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{
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public float WalkSpeedModifier { get; }
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public float SprintSpeedModifier { get; }
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@@ -13,6 +13,7 @@ namespace Content.Shared.Chemistry.Components
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/// <summary>
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/// Shared class for <c>ChemMasterComponent</c>. Provides a way for entities to split reagents from a beaker and produce pills and bottles via a user interface.
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/// </summary>
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[Virtual]
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public class SharedChemMasterComponent : Component
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{
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[DataField("beakerSlot")]
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@@ -20,7 +21,7 @@ namespace Content.Shared.Chemistry.Components
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public const string SolutionName = "buffer";
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[Serializable, NetSerializable]
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public class ChemMasterBoundUserInterfaceState : BoundUserInterfaceState
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public sealed class ChemMasterBoundUserInterfaceState : BoundUserInterfaceState
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{
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public readonly bool HasPower;
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public readonly bool HasBeaker;
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@@ -66,7 +67,7 @@ namespace Content.Shared.Chemistry.Components
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/// Message data sent from client to server when a ChemMaster ui button is pressed.
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/// </summary>
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[Serializable, NetSerializable]
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public class UiActionMessage : BoundUserInterfaceMessage
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public sealed class UiActionMessage : BoundUserInterfaceMessage
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{
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public readonly UiAction Action;
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public readonly FixedPoint2 Amount;
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@@ -7,7 +7,7 @@ using Robust.Shared.ViewVariables;
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namespace Content.Shared.Chemistry.Components
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{
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public partial class Solution
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public sealed partial class Solution
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{
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/// <summary>
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@@ -22,7 +22,7 @@ namespace Content.Shared.Chemistry.Components
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/// </summary>
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[Serializable, NetSerializable]
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[DataDefinition]
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public partial class Solution : IEnumerable<Solution.ReagentQuantity>, ISerializationHooks
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public sealed partial class Solution : IEnumerable<Solution.ReagentQuantity>, ISerializationHooks
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{
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// Most objects on the station hold only 1 or 2 reagents
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[ViewVariables]
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@@ -16,7 +16,7 @@ namespace Content.Shared.Chemistry.Dispenser
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/// machines define their inventory.
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/// </summary>
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[Serializable, NetSerializable, Prototype("reagentDispenserInventory")]
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public class ReagentDispenserInventoryPrototype : IPrototype
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public sealed class ReagentDispenserInventoryPrototype : IPrototype
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{
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[DataField("inventory", customTypeSerializer: typeof(PrototypeIdListSerializer<ReagentPrototype>))]
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private List<string> _inventory = new();
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@@ -15,6 +15,7 @@ namespace Content.Shared.Chemistry.Dispenser
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/// <para>This is useful for machines such as the chemical dispensers, booze dispensers, or soda dispensers.</para>
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/// <para>The chemicals which may be dispensed are defined by specifying a reagent pack. See <see cref="ReagentDispenserInventoryPrototype"/> for more information on that.</para>
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/// </summary>
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[Virtual]
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public class SharedReagentDispenserComponent : Component
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{
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[DataField("beakerSlot")]
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@@ -26,7 +27,7 @@ namespace Content.Shared.Chemistry.Dispenser
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protected readonly List<ReagentDispenserInventoryEntry> Inventory = new();
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[Serializable, NetSerializable]
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public class ReagentDispenserBoundUserInterfaceState : BoundUserInterfaceState
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public sealed class ReagentDispenserBoundUserInterfaceState : BoundUserInterfaceState
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{
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public readonly bool HasPower;
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public readonly bool HasBeaker;
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@@ -63,7 +64,7 @@ namespace Content.Shared.Chemistry.Dispenser
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/// Message data sent from client to server when a dispenser ui button is pressed.
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/// </summary>
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[Serializable, NetSerializable]
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public class UiButtonPressedMessage : BoundUserInterfaceMessage
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public sealed class UiButtonPressedMessage : BoundUserInterfaceMessage
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{
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public readonly UiButton Button;
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public readonly int DispenseIndex; //Index of dispense button / reagent being pressed. Only used when a dispense button is pressed.
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@@ -12,7 +12,7 @@ using static Content.Shared.Chemistry.Components.MovespeedModifierMetabolismComp
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namespace Content.Shared.Chemistry
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{
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// TODO CONVERT THIS TO A STATUS EFFECT!!!!!!!!!!!!!!!!!!!!!!!!
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public class MetabolismMovespeedModifierSystem : EntitySystem
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public sealed class MetabolismMovespeedModifierSystem : EntitySystem
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{
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[Dependency] private readonly IGameTiming _gameTiming = default!;
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[Dependency] private readonly MovementSpeedModifierSystem _movespeed = default!;
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@@ -15,7 +15,7 @@ namespace Content.Shared.Chemistry.Reaction
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/// Prototype for chemical reaction definitions
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/// </summary>
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[Prototype("reaction")]
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public class ReactionPrototype : IPrototype
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public sealed class ReactionPrototype : IPrototype
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{
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[ViewVariables]
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[DataField("id", required: true)]
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@@ -73,7 +73,7 @@ namespace Content.Shared.Chemistry.Reaction
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/// Prototype for chemical reaction reactants.
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/// </summary>
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[DataDefinition]
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public class ReactantPrototype
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public sealed class ReactantPrototype
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{
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[DataField("amount")]
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private FixedPoint2 _amount = FixedPoint2.New(1);
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@@ -8,7 +8,7 @@ using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototy
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namespace Content.Shared.Chemistry.Reaction;
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[RegisterComponent]
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public class ReactiveComponent : Component
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public sealed class ReactiveComponent : Component
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{
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/// <summary>
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/// A dictionary of reactive groups -> methods that work on them.
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@@ -27,7 +27,7 @@ public class ReactiveComponent : Component
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}
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[DataDefinition]
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public class ReactiveReagentEffectEntry
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public sealed class ReactiveReagentEffectEntry
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{
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[DataField("methods")]
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public HashSet<ReactionMethod> Methods = default!;
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@@ -4,7 +4,7 @@ using Robust.Shared.Serialization.Manager.Attributes;
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namespace Content.Shared.Chemistry.Reaction;
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[Prototype("reactiveGroup")]
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public class ReactiveGroupPrototype : IPrototype
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public sealed class ReactiveGroupPrototype : IPrototype
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{
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[DataField("id", required: true)]
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public string ID { get; } = default!;
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@@ -13,7 +13,7 @@ using Robust.Shared.Random;
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namespace Content.Shared.Chemistry
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{
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[UsedImplicitly]
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public class ReactiveSystem : EntitySystem
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public sealed class ReactiveSystem : EntitySystem
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{
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[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
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[Dependency] private readonly IRobustRandom _robustRandom = default!;
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@@ -22,7 +22,7 @@ namespace Content.Shared.Chemistry.Reagent
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{
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[Prototype("reagent")]
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[DataDefinition]
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public class ReagentPrototype : IPrototype, IInheritingPrototype
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public sealed class ReagentPrototype : IPrototype, IInheritingPrototype
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{
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[ViewVariables]
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[DataField("id", required: true)]
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@@ -143,7 +143,7 @@ namespace Content.Shared.Chemistry.Reagent
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}
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[DataDefinition]
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public class ReagentEffectsEntry
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public sealed class ReagentEffectsEntry
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{
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/// <summary>
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/// Amount of reagent to metabolize, per metabolism cycle.
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@@ -161,7 +161,7 @@ namespace Content.Shared.Chemistry.Reagent
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}
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[DataDefinition]
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public class ReactiveReagentEffectEntry
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public sealed class ReactiveReagentEffectEntry
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{
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[DataField("methods", required: true)]
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public HashSet<ReactionMethod> Methods = default!;
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@@ -7,7 +7,7 @@ using Robust.Shared.Serialization;
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namespace Content.Shared.Chemistry
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{
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[Serializable, NetSerializable]
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public class TransferAmountBoundInterfaceState : BoundUserInterfaceState
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public sealed class TransferAmountBoundInterfaceState : BoundUserInterfaceState
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{
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public FixedPoint2 Max;
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public FixedPoint2 Min;
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@@ -20,7 +20,7 @@ namespace Content.Shared.Chemistry
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}
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[Serializable, NetSerializable]
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public class TransferAmountSetValueMessage : BoundUserInterfaceMessage
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public sealed class TransferAmountSetValueMessage : BoundUserInterfaceMessage
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{
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public FixedPoint2 Value;
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