Seal/abstract/virtual everything (#6739)

This commit is contained in:
mirrorcult
2022-02-16 00:23:23 -07:00
committed by GitHub
parent 4dfcacb86a
commit ec4d4688c7
1771 changed files with 2216 additions and 2164 deletions

View File

@@ -17,17 +17,17 @@ namespace Content.Shared.GameTicking
}
[Serializable, NetSerializable]
public class TickerJoinLobbyEvent : EntityEventArgs
public sealed class TickerJoinLobbyEvent : EntityEventArgs
{
}
[Serializable, NetSerializable]
public class TickerJoinGameEvent : EntityEventArgs
public sealed class TickerJoinGameEvent : EntityEventArgs
{
}
[Serializable, NetSerializable]
public class TickerLateJoinStatusEvent : EntityEventArgs
public sealed class TickerLateJoinStatusEvent : EntityEventArgs
{
// TODO: Make this a replicated CVar, honestly.
public bool Disallowed { get; }
@@ -40,7 +40,7 @@ namespace Content.Shared.GameTicking
[Serializable, NetSerializable]
public class TickerLobbyStatusEvent : EntityEventArgs
public sealed class TickerLobbyStatusEvent : EntityEventArgs
{
public bool IsRoundStarted { get; }
public string? LobbySong { get; }
@@ -60,7 +60,7 @@ namespace Content.Shared.GameTicking
}
[Serializable, NetSerializable]
public class TickerLobbyInfoEvent : EntityEventArgs
public sealed class TickerLobbyInfoEvent : EntityEventArgs
{
public string TextBlob { get; }
@@ -71,7 +71,7 @@ namespace Content.Shared.GameTicking
}
[Serializable, NetSerializable]
public class TickerLobbyCountdownEvent : EntityEventArgs
public sealed class TickerLobbyCountdownEvent : EntityEventArgs
{
/// <summary>
/// The game time that the game will start at.
@@ -91,7 +91,7 @@ namespace Content.Shared.GameTicking
}
[Serializable, NetSerializable]
public class TickerLobbyReadyEvent : EntityEventArgs
public sealed class TickerLobbyReadyEvent : EntityEventArgs
{
/// <summary>
/// The Status of the Player in the lobby (ready, observer, ...)
@@ -105,7 +105,7 @@ namespace Content.Shared.GameTicking
}
[Serializable, NetSerializable]
public class TickerJobsAvailableEvent : EntityEventArgs
public sealed class TickerJobsAvailableEvent : EntityEventArgs
{
/// <summary>
/// The Status of the Player in the lobby (ready, observer, ...)
@@ -121,7 +121,7 @@ namespace Content.Shared.GameTicking
}
[Serializable, NetSerializable]
public class RoundEndMessageEvent : EntityEventArgs
public sealed class RoundEndMessageEvent : EntityEventArgs
{
[Serializable, NetSerializable]
public struct RoundEndPlayerInfo