Nullability fixes.
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@@ -32,7 +32,7 @@ namespace Content.Server.Body
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return;
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}
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if (!player.AttachedEntity.TryGetComponent(out BodyManagerComponent body))
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if (!player.AttachedEntity.TryGetComponent(out BodyManagerComponent? body))
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{
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var random = IoCManager.Resolve<IRobustRandom>();
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var text = $"You have no body{(random.Prob(0.2f) ? " and you must scream." : ".")}";
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@@ -72,7 +72,7 @@ namespace Content.Server.Body
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return;
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}
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if (!player.AttachedEntity.TryGetComponent(out BodyManagerComponent body))
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if (!player.AttachedEntity.TryGetComponent(out BodyManagerComponent? body))
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{
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var random = IoCManager.Resolve<IRobustRandom>();
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var text = $"You have no body{(random.Prob(0.2f) ? " and you must scream." : ".")}";
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@@ -119,7 +119,7 @@ namespace Content.Server.Body
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return;
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}
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if (!player.AttachedEntity.TryGetComponent(out BodyManagerComponent body))
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if (!player.AttachedEntity.TryGetComponent(out BodyManagerComponent? body))
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{
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var random = IoCManager.Resolve<IRobustRandom>();
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var text = $"You have no body{(random.Prob(0.2f) ? " and you must scream." : ".")}";
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