Ore tweaks (#16930)
- Guaranteed spawns in salvage - Triple vein count - Made it so rocks only drop 1 as it's kinda whacky (I believe they still convert differently to bars).
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@@ -12,6 +12,11 @@ public sealed class SalvageLootPrototype : IPrototype
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{
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[IdDataField] public string ID { get; } = default!;
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/// <summary>
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/// Should this loot always spawn if possible. Used for stuff such as ore.
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/// </summary>
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[DataField("guaranteed")] public bool Guaranteed;
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[DataField("desc")] public string Description = string.Empty;
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/// <summary>
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