From ed2668934ee988ed2d6d2968f780b07dd0e81255 Mon Sep 17 00:00:00 2001 From: Peptide90 <78795277+Peptide90@users.noreply.github.com> Date: Wed, 19 Jan 2022 22:06:24 +0000 Subject: [PATCH] Fixes hardsuit helmet and hardhat light sprites when lit (#6241) --- .../Prototypes/Entities/Clothing/Head/base_clothinghead.yml | 1 + Resources/Prototypes/Entities/Clothing/Head/hardhats.yml | 1 + 2 files changed, 2 insertions(+) diff --git a/Resources/Prototypes/Entities/Clothing/Head/base_clothinghead.yml b/Resources/Prototypes/Entities/Clothing/Head/base_clothinghead.yml index 9f711042a0..315bf334ef 100644 --- a/Resources/Prototypes/Entities/Clothing/Head/base_clothinghead.yml +++ b/Resources/Prototypes/Entities/Clothing/Head/base_clothinghead.yml @@ -50,6 +50,7 @@ name: base hardsuit helmet with light components: - type: Sprite + netsync: true layers: - state: icon - state: icon-flash diff --git a/Resources/Prototypes/Entities/Clothing/Head/hardhats.yml b/Resources/Prototypes/Entities/Clothing/Head/hardhats.yml index 66e1b9b97b..46f9f317bc 100644 --- a/Resources/Prototypes/Entities/Clothing/Head/hardhats.yml +++ b/Resources/Prototypes/Entities/Clothing/Head/hardhats.yml @@ -4,6 +4,7 @@ abstract: true components: - type: Sprite + netsync: true layers: - state: icon - state: light-icon