HandsSystem now uses InputSystem. (#95)

Fixed TemperatureSystem namespace.
This commit is contained in:
Acruid
2018-08-18 15:28:02 -07:00
committed by GitHub
parent ce5760d46c
commit edb3eb5b2e
4 changed files with 91 additions and 43 deletions

View File

@@ -94,11 +94,12 @@
<Compile Include="GameObjects\EntitySystems\Click\ExamineSystem.cs" />
<Compile Include="GameObjects\EntitySystems\Click\InteractionSystem.cs" />
<Compile Include="GameObjects\EntitySystems\DoorSystem.cs" />
<Compile Include="GameObjects\EntitySystems\HandsSystem.cs" />
<Compile Include="GameObjects\EntitySystems\PowerApcSystem.cs" />
<Compile Include="GameObjects\EntitySystems\PowerSmesSystem.cs" />
<Compile Include="GameObjects\EntitySystems\PowerSystem.cs" />
<Compile Include="GameObjects\EntitySystems\WelderSystem.cs" />
<Compile Include="GameObjects\TemperatureSystem.cs" />
<Compile Include="GameObjects\EntitySystems\TemperatureSystem.cs" />
<Compile Include="Interfaces\GameObjects\Components\Items\IHandsComponent.cs" />
<Compile Include="GameObjects\Components\GUI\ServerHandsComponent.cs" />
<Compile Include="GameObjects\Components\GUI\InventoryComponent.cs" />