Make anomaly generator always spawn anomalies on station (#18508)
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@@ -449,7 +449,7 @@ public sealed class StationSystem : EntitySystem
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/// Returns the first station that has a grid in a certain map.
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/// If the map has no stations, null is returned instead.
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/// </summary>
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/// </remarks
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/// <remarks>
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/// If there are multiple stations on a map it is probably arbitrary which one is returned.
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/// </remarks>
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public EntityUid? GetStationInMap(MapId map)
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