From eddec5fcce621f3140abf2ce1acb604fff4c1d51 Mon Sep 17 00:00:00 2001 From: Pieter-Jan Briers Date: Sun, 28 Feb 2021 18:49:46 +0100 Subject: [PATCH] Revert "Fixes a crash when an entity goes off-grid. (hehe)" This reverts commit 3967ecf098e16ee85ad3a8e2062cd3dcbae5cdda. --- .../Physics/Controllers/SharedTileFrictionController.cs | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) diff --git a/Content.Shared/Physics/Controllers/SharedTileFrictionController.cs b/Content.Shared/Physics/Controllers/SharedTileFrictionController.cs index e8b87840ca..a26cc4ffb5 100644 --- a/Content.Shared/Physics/Controllers/SharedTileFrictionController.cs +++ b/Content.Shared/Physics/Controllers/SharedTileFrictionController.cs @@ -88,10 +88,14 @@ namespace Content.Shared.Physics.Controllers [Pure] private float GetTileFriction(IPhysBody body) { - if (body.BodyStatus == BodyStatus.InAir || !_mapManager.TryGetGrid(body.Owner.Transform.GridID, out var grid)) + if (body.BodyStatus == BodyStatus.InAir || body.Entity.Transform.GridID == GridId.Invalid) return 0.0f; - var tile = grid.GetTileRef(body.Owner.Transform.Coordinates); + var transform = body.Owner.Transform; + var coords = transform.Coordinates; + + var grid = _mapManager.GetGrid(coords.GetGridId(body.Owner.EntityManager)); + var tile = grid.GetTileRef(coords); var tileDef = _tileDefinitionManager[tile.Tile.TypeId]; return tileDef.Friction; }