Blood (#507)
* - tweak: Nerf spear. * - tweak: Blood bolt barrage. * - add: Cult stuff. * - fix: Cult fixes. * - remove: Garbage. * - fix: Multiple pylons. * - fix: Pylon placement fix. * - add: Lots of cult stuff.
This commit is contained in:
@@ -3,6 +3,7 @@ using Content.Server.Damage.Components;
|
||||
using Content.Server.Weapons.Ranged.Systems;
|
||||
using Content.Shared.Camera;
|
||||
using Content.Server._White.Crossbow;
|
||||
using Content.Shared._White.Cult.Systems;
|
||||
using Content.Shared.Damage;
|
||||
using Content.Shared.Damage.Events;
|
||||
using Content.Shared.Damage.Systems;
|
||||
@@ -30,7 +31,8 @@ namespace Content.Server.Damage.Systems
|
||||
public override void Initialize()
|
||||
{
|
||||
SubscribeLocalEvent<DamageOtherOnHitComponent, ThrowDoHitEvent>(OnDoHit,
|
||||
before: new[] {typeof(MeleeThrowOnHitSystem)}); // WD EDIT
|
||||
before: new[] {typeof(MeleeThrowOnHitSystem)},
|
||||
after: new[] {typeof(BloodSpearSystem)}); // WD EDIT
|
||||
SubscribeLocalEvent<DamageOtherOnHitComponent, DamageExamineEvent>(OnDamageExamine);
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user