Blood (#507)
* - tweak: Nerf spear. * - tweak: Blood bolt barrage. * - add: Cult stuff. * - fix: Cult fixes. * - remove: Garbage. * - fix: Multiple pylons. * - fix: Pylon placement fix. * - add: Lots of cult stuff.
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@@ -101,7 +101,7 @@ public abstract partial class SharedHandsSystem : EntitySystem
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if (TryComp(session?.AttachedEntity, out HandsComponent? hands) && hands.ActiveHand != null)
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// WD EDIT START
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{
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if (HasComp<BoltBarrageComponent>(hands.ActiveHandEntity))
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if (HasComp<DeleteOnDropAttemptComponent>(hands.ActiveHandEntity))
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{
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if (_net.IsServer)
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QueueDel(hands.ActiveHandEntity.Value);
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