Blood (#507)
* - tweak: Nerf spear. * - tweak: Blood bolt barrage. * - add: Cult stuff. * - fix: Cult fixes. * - remove: Garbage. * - fix: Multiple pylons. * - fix: Pylon placement fix. * - add: Lots of cult stuff.
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@@ -116,6 +116,9 @@ public abstract partial class SharedProjectileSystem : EntitySystem
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return;
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// WD START
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if (args.Handled)
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return;
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if (component is {Penetrate: true, PenetratedUid: null} &&
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TryComp(args.Target, out PenetratedComponent? penetrated) &&
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penetrated is {ProjectileUid: null, IsPinned: false} &&
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