Unify Content's EntitySystem logging (#26216)
Use Log with generated sawmill name rather than explicitly named one for all non rule-based Content EntitySystems.
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@@ -14,8 +14,6 @@ public sealed partial class NpcFactionSystem : EntitySystem
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[Dependency] private readonly EntityLookupSystem _lookup = default!;
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[Dependency] private readonly IPrototypeManager _protoManager = default!;
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private ISawmill _sawmill = default!;
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/// <summary>
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/// To avoid prototype mutability we store an intermediary data class that gets used instead.
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/// </summary>
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@@ -24,7 +22,7 @@ public sealed partial class NpcFactionSystem : EntitySystem
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public override void Initialize()
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{
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base.Initialize();
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_sawmill = Logger.GetSawmill("faction");
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SubscribeLocalEvent<NpcFactionMemberComponent, ComponentStartup>(OnFactionStartup);
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SubscribeLocalEvent<PrototypesReloadedEventArgs>(OnProtoReload);
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@@ -69,7 +67,7 @@ public sealed partial class NpcFactionSystem : EntitySystem
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{
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if (!_protoManager.HasIndex<NpcFactionPrototype>(faction))
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{
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_sawmill.Error($"Unable to find faction {faction}");
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Log.Error($"Unable to find faction {faction}");
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return;
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}
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@@ -90,7 +88,7 @@ public sealed partial class NpcFactionSystem : EntitySystem
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{
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if (!_protoManager.HasIndex<NpcFactionPrototype>(faction))
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{
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_sawmill.Error($"Unable to find faction {faction}");
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Log.Error($"Unable to find faction {faction}");
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return;
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}
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@@ -213,13 +211,13 @@ public sealed partial class NpcFactionSystem : EntitySystem
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{
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if (!_factions.TryGetValue(source, out var sourceFaction))
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{
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_sawmill.Error($"Unable to find faction {source}");
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Log.Error($"Unable to find faction {source}");
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return;
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}
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if (!_factions.ContainsKey(target))
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{
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_sawmill.Error($"Unable to find faction {target}");
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Log.Error($"Unable to find faction {target}");
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return;
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}
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@@ -255,13 +253,13 @@ public sealed partial class NpcFactionSystem : EntitySystem
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{
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if (!_factions.TryGetValue(source, out var sourceFaction))
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{
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_sawmill.Error($"Unable to find faction {source}");
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Log.Error($"Unable to find faction {source}");
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return;
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}
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if (!_factions.ContainsKey(target))
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{
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_sawmill.Error($"Unable to find faction {target}");
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Log.Error($"Unable to find faction {target}");
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return;
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}
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