Mobstate Refactor (#13389)
Refactors mobstate and moves mob health thresholds to their own component Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com>
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@@ -79,6 +79,11 @@ namespace Content.IntegrationTests.Tests.Disposal
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- type: Body
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prototype: Human
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- type: MobState
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- type: MobThresholds
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thresholds:
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0: Alive
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100: Critical
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200: Dead
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- type: Damageable
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damageContainer: Biological
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- type: Physics
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