Mobstate Refactor (#13389)

Refactors mobstate and moves mob health thresholds to their own component

Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com>
This commit is contained in:
Jezithyr
2023-01-13 16:57:10 -08:00
committed by GitHub
parent 97e4c477bd
commit eeb5b17b34
148 changed files with 1517 additions and 1290 deletions

View File

@@ -1,5 +1,4 @@
using System.Threading;
using Content.Shared.MobState.Components;
using Content.Shared.Interaction;
using Content.Shared.Audio;
using Content.Shared.Jittering;
@@ -10,7 +9,6 @@ using Content.Shared.Nutrition.Components;
using Content.Shared.Administration.Logs;
using Content.Shared.CCVar;
using Content.Shared.Database;
using Content.Server.MobState;
using Content.Server.Power.Components;
using Content.Server.Fluids.EntitySystems;
using Content.Server.Body.Components;
@@ -21,6 +19,8 @@ using Content.Server.Materials;
using Content.Server.Mind.Components;
using Content.Shared.Humanoid;
using Content.Shared.Interaction.Events;
using Content.Shared.Mobs.Components;
using Content.Shared.Mobs.Systems;
using Content.Shared.Popups;
using Robust.Shared.Random;
using Robust.Shared.Configuration;