Audible emotes (#12708)
Co-authored-by: Visne <39844191+Visne@users.noreply.github.com>
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@@ -111,11 +111,6 @@ namespace Content.Server.Zombies
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var combat = AddComp<CombatModeComponent>(target);
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combat.IsInCombatMode = true;
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var vocal = EnsureComp<VocalComponent>(target);
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var scream = new SoundCollectionSpecifier ("ZombieScreams");
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vocal.FemaleScream = scream;
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vocal.MaleScream = scream;
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//This is the actual damage of the zombie. We assign the visual appearance
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//and range here because of stuff we'll find out later
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var melee = EnsureComp<MeleeWeaponComponent>(target);
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