Marks for upstream

This commit is contained in:
keslik
2024-12-02 18:50:24 +03:00
parent 48c92aae6b
commit ef4d440bf7
7 changed files with 7 additions and 4 deletions

View File

@@ -4,6 +4,7 @@
<BoxContainer Name="Buttons" <BoxContainer Name="Buttons"
Orientation="Vertical" Orientation="Vertical"
SeparationOverride="5"> SeparationOverride="5">
<!-- Updated before upstream!!! -->
<!-- Buttons are added here by code --> <!-- Buttons are added here by code -->
</BoxContainer> </BoxContainer>
</BoxContainer> </BoxContainer>

View File

@@ -1,4 +1,4 @@
using System.Numerics; using System.Numerics; // Updated before upstream
using Content.Shared.Ghost.Roles; using Content.Shared.Ghost.Roles;
using Robust.Client.AutoGenerated; using Robust.Client.AutoGenerated;
using Robust.Client.GameObjects; using Robust.Client.GameObjects;

View File

@@ -1,6 +1,7 @@
<BoxContainer xmlns="https://spacestation14.io" <BoxContainer xmlns="https://spacestation14.io"
Orientation="Horizontal" Orientation="Horizontal"
HorizontalAlignment="Stretch"> HorizontalAlignment="Stretch">
<!-- Updated before upstream!!! -->
<Button Name="RequestButton" <Button Name="RequestButton"
Access="Public" Access="Public"
Text="{Loc 'ghost-roles-window-request-role-button'}" Text="{Loc 'ghost-roles-window-request-role-button'}"

View File

@@ -1,5 +1,6 @@
<BoxContainer xmlns="https://spacestation14.io" <BoxContainer xmlns="https://spacestation14.io"
Orientation="Vertical"> Orientation="Vertical">
<!-- Updated before upstream!!! -->
<Label Name="Title" <Label Name="Title"
StyleClasses="LabelKeyText"/> StyleClasses="LabelKeyText"/>
<PanelContainer StyleClasses="HighDivider" /> <PanelContainer StyleClasses="HighDivider" />

View File

@@ -1,4 +1,4 @@
using Robust.Client.AutoGenerated; using Robust.Client.AutoGenerated; // Updated before upstream
using Robust.Client.UserInterface.Controls; using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.XAML; using Robust.Client.UserInterface.XAML;

View File

@@ -1,4 +1,4 @@
using System.Linq; using System.Linq; // Updated before upstream
using Content.Client.Eui; using Content.Client.Eui;
using Content.Client.Players.PlayTimeTracking; using Content.Client.Players.PlayTimeTracking;
using Content.Shared.Eui; using Content.Shared.Eui;

View File

@@ -1,4 +1,4 @@
using System.Linq; using System.Linq; // Updated before upstream
using Content.Shared.Ghost.Roles; using Content.Shared.Ghost.Roles;
using Robust.Client.AutoGenerated; using Robust.Client.AutoGenerated;
using Robust.Client.GameObjects; using Robust.Client.GameObjects;