* fix: cryo pod now uses health-analyzer system to update body state in UI * refactor: use EntityEventRefHandler instead ComponentEventRefHandler in CryoPodComponent subscribe on EntRemovedFromContainerMessage --------- Co-authored-by: pa.pecherskij <pa.pecherskij@interfax.ru>
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@@ -30,6 +30,7 @@ using Content.Shared.Medical.Cryogenics;
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using Content.Shared.MedicalScanner;
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using Content.Shared.Verbs;
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using Robust.Server.GameObjects;
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using Robust.Shared.Containers;
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using Robust.Shared.Timing;
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using SharedToolSystem = Content.Shared.Tools.Systems.SharedToolSystem;
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@@ -71,6 +72,7 @@ public sealed partial class CryoPodSystem : SharedCryoPodSystem
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SubscribeLocalEvent<CryoPodComponent, GasAnalyzerScanEvent>(OnGasAnalyzed);
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SubscribeLocalEvent<CryoPodComponent, ActivatableUIOpenAttemptEvent>(OnActivateUIAttempt);
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SubscribeLocalEvent<CryoPodComponent, AfterActivatableUIOpenEvent>(OnActivateUI);
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SubscribeLocalEvent<CryoPodComponent, EntRemovedFromContainerMessage>(OnEjected);
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}
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public override void Update(float frameTime)
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@@ -187,6 +189,11 @@ public sealed partial class CryoPodSystem : SharedCryoPodSystem
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TryComp<TemperatureComponent>(entity.Comp.BodyContainer.ContainedEntity, out var temp);
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TryComp<BloodstreamComponent>(entity.Comp.BodyContainer.ContainedEntity, out var bloodstream);
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if (TryComp<HealthAnalyzerComponent>(entity, out var healthAnalyzer))
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{
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healthAnalyzer.ScannedEntity = entity.Comp.BodyContainer.ContainedEntity;
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}
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_userInterfaceSystem.TrySendUiMessage(
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entity.Owner,
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HealthAnalyzerUiKey.Key,
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@@ -282,5 +289,16 @@ public sealed partial class CryoPodSystem : SharedCryoPodSystem
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args.GasMixtures = gasMixDict;
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}
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private void OnEjected(Entity<CryoPodComponent> cryoPod, ref EntRemovedFromContainerMessage args)
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{
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if (TryComp<HealthAnalyzerComponent>(cryoPod.Owner, out var healthAnalyzer))
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{
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healthAnalyzer.ScannedEntity = null;
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}
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// if body is ejected - no need to display health-analyzer
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_uiSystem.TryCloseAll(cryoPod.Owner, HealthAnalyzerUiKey.Key);
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}
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#endregion
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}
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