DoAfter can now raise events so you don't need to use async with it (#4253)

This commit is contained in:
Vera Aguilera Puerto
2021-07-04 13:32:24 +02:00
committed by GitHub
parent d5e34c6ad4
commit ef958185fb
21 changed files with 106 additions and 38 deletions

View File

@@ -258,7 +258,7 @@ namespace Content.Server.Construction.Components
{
case ArbitraryInsertConstructionGraphStep arbitraryStep:
if (arbitraryStep.EntityValid(eventArgs.Using)
&& await doAfterSystem.DoAfter(doAfterArgs) == DoAfterStatus.Finished)
&& await doAfterSystem.WaitDoAfter(doAfterArgs) == DoAfterStatus.Finished)
{
valid = true;
}
@@ -267,7 +267,7 @@ namespace Content.Server.Construction.Components
case MaterialConstructionGraphStep materialStep:
if (materialStep.EntityValid(eventArgs.Using, out var stack)
&& await doAfterSystem.DoAfter(doAfterArgs) == DoAfterStatus.Finished)
&& await doAfterSystem.WaitDoAfter(doAfterArgs) == DoAfterStatus.Finished)
{
var splitStack = EntitySystem.Get<StackSystem>().Split(eventArgs.Using.Uid, stack, materialStep.Amount, eventArgs.User.Transform.Coordinates);