DoAfter can now raise events so you don't need to use async with it (#4253)

This commit is contained in:
Vera Aguilera Puerto
2021-07-04 13:32:24 +02:00
committed by GitHub
parent d5e34c6ad4
commit ef958185fb
21 changed files with 106 additions and 38 deletions

View File

@@ -4,6 +4,7 @@ using System.Threading.Tasks;
using Content.Server.Hands.Components;
using Content.Server.Items;
using Content.Server.Stunnable.Components;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Map;
using Robust.Shared.Timing;
@@ -16,7 +17,7 @@ namespace Content.Server.DoAfter
private TaskCompletionSource<DoAfterStatus> Tcs { get; }
public DoAfterEventArgs EventArgs;
public readonly DoAfterEventArgs EventArgs;
public TimeSpan StartTime { get; }