DoAfter can now raise events so you don't need to use async with it (#4253)
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@@ -50,7 +50,7 @@ namespace Content.Server.Engineering.EntitySystems
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BreakOnStun = true,
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PostCheck = IsTileClear,
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};
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var result = await doAfterSystem.DoAfter(doAfterArgs);
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var result = await doAfterSystem.WaitDoAfter(doAfterArgs);
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if (result != DoAfterStatus.Finished)
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return;
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