Improve stripping UI (#9768)
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@@ -2,6 +2,7 @@ using Content.Shared.Hands;
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using Content.Shared.Hands.Components;
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using Content.Shared.Hands.EntitySystems;
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using JetBrains.Annotations;
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using System.Diagnostics.CodeAnalysis;
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namespace Content.Server.Hands.Systems
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{
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@@ -10,16 +11,21 @@ namespace Content.Server.Hands.Systems
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{
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[Dependency] private readonly SharedHandsSystem _handsSystem = default!;
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public bool TrySpawnVirtualItemInHand(EntityUid blockingEnt, EntityUid user)
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public bool TrySpawnVirtualItemInHand(EntityUid blockingEnt, EntityUid user) => TrySpawnVirtualItemInHand(blockingEnt, user, out _);
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public bool TrySpawnVirtualItemInHand(EntityUid blockingEnt, EntityUid user, [NotNullWhen(true)] out EntityUid? virtualItem)
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{
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if (!_handsSystem.TryGetEmptyHand(user, out var hand))
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{
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virtualItem = null;
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return false;
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}
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var pos = EntityManager.GetComponent<TransformComponent>(user).Coordinates;
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var virtualItem = EntityManager.SpawnEntity("HandVirtualItem", pos);
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var virtualItemComp = EntityManager.GetComponent<HandVirtualItemComponent>(virtualItem);
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virtualItem = EntityManager.SpawnEntity("HandVirtualItem", pos);
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var virtualItemComp = EntityManager.GetComponent<HandVirtualItemComponent>(virtualItem.Value);
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virtualItemComp.BlockingEntity = blockingEnt;
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_handsSystem.DoPickup(user, hand, virtualItem);
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_handsSystem.DoPickup(user, hand, virtualItem.Value);
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return true;
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}
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